Nonogram
Fill the grid from the row and column numbers to reveal a pixel picture. One solution, no guessing, no lives to lose.
🕹️ How to play
- How to start: The page opens straight into a 5×5 “Little House”. The tip line walks you through the first rows; follow it or solve on your own. Next time, you'll pick up exactly where you stopped.
- How to fill and cross cells: Tap a cell to fill it, tap again to clear it. Press and drag to fill a whole run in one stroke; the drag stays locked to the row or column you started in. Mark known-empty cells with ✕ using the ✕ tool, a long press, or right-click on desktop.
- How to tell a line is finished: When a row's or column's filled runs match its numbers exactly, the numbers grey out with a strike-through and the rest of that line shows faint ✕ marks. The Lines counter tracks how many are done; match them all and the picture is solved.
- What to do when you're stuck: Tap Check: wrong cells get a red corner so you can fix or undo them. Still stuck? Hint highlights a line you can solve right now, one cell in it, and why, without placing anything for you. A solve with Check or Hint still counts; it just doesn't earn the no-help stamp.
📖 Rules & variants
Nonogram rules: every row (left) and column (top) has a list of numbers. Each number is a run of consecutive filled cells, listed in order, with at least one empty cell between runs; a line marked 0 is completely empty. When every row and column matches its numbers, the filled cells form a picture.
The puzzles here: 16 puzzles at 5×5, 30 at 10×10 and 30 more 10×10 that only appear as the daily puzzle, all original pixel art. A solver checks every one: each can be completed purely line by line, so the solution is unique and you never need to guess. Stars (1–3) mark difficulty, and each pack runs from easy to hard.
Tip 1, overlap: cells that a run covers whether you push it all the way left or all the way right must be filled. On a 10-cell line with clue “3 4”, the runs need 3+1+4 = 8 cells, leaving 2 spare, so cells 3, 7 and 8 are always filled. Bigger numbers and less slack give you more free cells.
Tip 2, edges and elimination: a filled cell touching the edge pins the first run, so count it out and put a ✕ after it. Once a line's numbers are all placed, every other cell in it is empty. Each time you settle a cell, look at the line crossing it. Nonograms are solved by switching between rows and columns.
Common beginner mistakes: filling by feel instead of checking whether the runs fit; treating “1 1” as one run of two; and leaving empty cells unmarked, then forgetting what you've already ruled out. Check only marks mistakes when you ask, costs no lives and doesn't stop the clock.
Modes and records: the daily puzzle is the same for everyone on the same local date and repeats every 30 days. Random practice builds a fresh picture that's still solvable by logic, and you can copy its link to share the exact board. The timer starts on your first move and stops when you switch away. Solved pictures go into the gallery, and results stay in this browser only.
Walkthrough: solving a 5×5 step by step
This heart isn't one of the site's puzzles; it just shows the three moves you'll use most.
❓ FAQ
Last updated: 2026-09-28 · Saved on this device only