Match 3 Puzzle
A free match 3 game that opens straight on level 1: swap neighbours to line up 3, make blasters, bombs and rainbows, and clear 36 move-limited levels for three stars. No lives, no timers, no installs.
🕹️ How to play
- Check the goal and moves: Above the board you see the moves left and one or two goals, such as "hearts 0/12" or "ice 0/12". Finish every goal before the moves run out. Only swaps that make a match use a move.
- Swap two neighbours: Drag a piece up, down, left or right, or tap one piece and then a neighbour. The swap counts when it lines up 3 or more of a colour in a row or column; otherwise the pieces slide back and no move is used.
- Make special pieces: Match 4 in a line for a blaster, a T or L shape for a bomb, or 5 in a line for a rainbow. Blasters clear a whole row or column, bombs clear the 3×3 around them, and a rainbow clears every piece of one colour.
- Earn stars and move on: Each move you have left adds 300 points, and the total decides 1–3 stars. Tap "Next level" to continue straight away, or "Try again" after a loss — there are no lives to wait for. Stuck? The Hint button shows a full move.
📖 Rules & variants
Valid swaps: only orthogonal neighbours can swap, and the swap must create a line of 3 or more of one colour. Swapping a rainbow with anything, or two special pieces with each other, is always allowed. Invalid swaps bounce back with no move or score lost.
Making specials: exactly 4 in a line makes a blaster that follows the match direction (a horizontal match clears a row, a vertical one clears a column); a T, L or cross makes a bomb; 5 or more in a line makes a rainbow. The special appears where you dropped the piece, or in the middle of the line during cascades.
Special effects: blasters clear their row or column, bombs clear a 3×3 area, and a rainbow caught in a blast clears the most common colour on the board. Specials hit by another effect fire too, so chains can sweep half the board.
Combos: blaster + blaster clears a cross; blaster + bomb clears three rows and three columns; bomb + bomb clears 5×5; rainbow + plain piece clears that colour; rainbow + blaster or bomb turns that colour into specials and fires them all; rainbow + rainbow clears the whole board.
Ice and crates: ice sits under a piece and loses a layer each time that piece is cleared; double ice needs two clears. Crates can't be swapped or matched — a match next to them or a special hit removes a layer, double crates need two hits, and crates fall with gravity. Gaps in shaped boards are skipped by falling pieces.
Scoring: each wave scores (pieces × 10 + ice × 20 + crate hits × 20 + new specials × 50) times the cascade multiplier (×2 for the second wave, up to ×5). Winning adds 300 per move left. Each level keeps your best stars and score only.
Dead boards, hints and undo: when no move exists the board reshuffles for free. Hints are unlimited and animate a whole move. You get 3 undos per level, and replaying the same swap after an undo gives exactly the same new pieces, so undo fixes slips rather than rerolling luck.
❓ FAQ
⚠️ An original casual puzzle game, not affiliated with any commercial match 3 title. Level progress and best scores are stored only in this browser.
Last updated: 2026-10-01 · Saved on this device only