Life Simulator
A free text-based life simulator: draw talents, assign stats, watch yourself live year by year, make 3 big life choices and get an ending card worth sharing.
🕹️ How to play
- How do you start a life in the life simulator?: Tap Start a new life. Ten talent cards flip over and the three rarest are already picked, so tap Next. Your stats are pre-assigned too, so tap Start life. Want instant results? Just live one starts with the defaults in a single tap.
- How do talents and stats work?: Tap cards to swap your three picks; you get one free redraw per life. On the stats screen use ± to set Looks, Smarts, Health and Wealth from 0 to 10 each. Every point must be spent before you can start. Joy always starts at 5.
- What happens during a life?: Your life autoplays one year per line, and stat changes flash on the panel at the top. At 18, 30 and 50 you face a life choice: pick an option or leave it to fate. Pause any time, switch between 1× and 2×, or skip to the end.
- How do you read the ending card?: When you die you get an ending card with a grade stamp, title, age and cause of death, the score formula, your talents, stats and three highlights. Lock one talent to carry into your next life, then tap Live again, save the image or copy the text.
📖 Rules & variants
Talents: there are 60 talents across four rarities (Common, Rare, Epic, Legendary). Each draw deals 10 different cards, and conflicting talents never appear together. If four draws in a row miss Epic and Legendary, the next draw guarantees one.
Stats: you split 20 base points across Looks, Smarts, Health and Wealth (0–10 each); some talents add points. Joy starts at 5. Talent bonuses apply at birth, and every stat stays between 0 and 20 for the rest of your life.
Events: each year draws an event that fits your age and situation, so you won't get parenting events without kids or spouse events after a divorce. Quiet years in a row collapse into one line, like "Age 36–41 the daily commute".
Death and causes: risk rises with age and falls with Health. Death before 6 is only possible when Health plus Wealth is 3 or less. Every death names its main cause: poor health, poverty, a talent, an accident or old age. No single stat at zero means instant death.
Scoring: score = Looks + Smarts + Health + Wealth + Joy × 2 + age ÷ 10 (rounded down). 80+ is S, 65–79 is A, 50–64 is B, 35–49 is C and 34 or lower is D. The ending card shows the full formula.
Endings: 36 endings are checked by priority, from Centenarian and Great Scholar to Founder and Bizarre Exit. If none apply you get a fallback ending for your grade. The collection shows what you've unlocked and a hint for every locked ending.
Tips: Health keeps you alive, Wealth keeps childhood safe and Joy counts double in the score. Bold choices are high risk, high reward, while Leave it to fate picks an option at random. Lock a key talent on the ending card to chase a specific ending.
Party rules: everyone plays a life on their own phone and compares ending cards — longest life, weirdest death, or everyone tries the same talent. Or pass one phone around and hand it over after each Live again.
❓ FAQ
⚠️ An original game for entertainment only. Life events and endings are random and unrelated to any real person, organization or product.
Last updated: 2026-10-20 · Saved on this device only